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New AuI ConverteR 48x44 v.5.4.1. WAV metadata editor

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Released new high resolution audio converter and optimizer AuI ConverteR 48x44 v. 5.4.1 ISO, DFF, DSF, WAV, FLAC, AIFF, ALAC. Added WAV meta tag editor, more stable metadata reading some digital audio players (DAP). And fixed several issues compatibility with Windows 10.

Audio converter AuI ConverteR 48x44 v.5.4.1

Download free HD audio converter AuI ConverteR 48x44 for high resolution music
WAV, FLAC, AIFF, ALAC, ISO, DFF, DSF, WMA, mp3,...

 

 

Now in AuI ConverteR supported limitation of picture size and forced to jpeg format during export (conversion one format to other) and editing metadata DSF, FLAC, AIFF, WAV.

It applied for compability with some audiophile DAP.

At Settings window > Metadata tab need set Maximal size artwork... value.

Metadata artwork size limitation

It is limit as for height as for width. Proportions are kept. All pictures in resolution lower the value stored in original size.

 

Fixed some troubles of launching external command line coders/decodes with supporting local simbol encodings under Windows 10.

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Last News

How to Convert m4a to WAV on Mac OSX, Windows [Article]

Tutorials

Tutorial how to convert m4a to wav audio files under Windows, Mac OS X to playback at capable digital music players, car stereo and other music devices and software.

What is FLAC File [Article]

FLAC (Free Lossless Audio Codec) is audio codec to lossless compression and file container for music stuff. This file have extension like the codec name.

"Lossless" mean "original and compressed audio content are fully identical binary".

Sound quality issues are reviewed below.

Where is the Limit of Audio Quality?

I read many endless discussions about audio equipment: cables, lossless vs. lossy, compression algorithms, jitter, ultrasound, playback files from different places of hard disk, power conditioners, etc.

I suppose, reason of the discussions is small perceived sound difference, that is not obvious for everybody, or no difference.

It is the end of high-end?

Below I want to discuss: can we get sound improvement, obvious for almost everyone, in future audio equipment?

Read more...
 
 

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